

Greater Invisibility, which improves Invisibility,giving it an instant effect and making you take 90% less damage whileInvisibility is active (and for 3 seconds after coming out of Invisibility).Tier 4 talents have been designed with survival in mind. Frostjaw, which silences and freezes the target in place for 8 seconds.Ice Ward, which causes all enemies within 10 yards of a friendly targetto become frozen for 5 seconds when the target is struck.Ring of Frost, which summons a 10-yard ring that lasts for 10 seconds andthat freezes, for 10 seconds, enemies entering it (up to a maximum of 10 enemies).Whichevertalent you will choose will depend on the encounter, but we think that thesetalents are mostly for PvP and will be most often be irrelevant in PvE. Tier 3 talents have been designed with crowd control in mind. Ice Barrier is useful when you need the extra life it provides to survivean attack that would otherwise kill you.įlameglow is not as powerful as Temporal Shield or Ice Barrier, but it provides itsshield passively, which may be more suited to the occasional player.

Temporal Shield should be the default choice here, because it is off the globalcooldown, meaning that using it is not a DPS loss. Ice Barrier absorbs a quantity of damage (the absorption effect scales with Spell Power) andprevents spellcasting from being delayed, while active.Flameglow grants you a passive shield that always absorbs a bit ofthe damage you receive.Temporal Shield which offers 15% damage taken reduction for 4 seconds, on a 25-second cooldown.Every time you take damage while this damage reduction is active, it is healed back overthe course of 6 seconds.Tier 2 talents have been designed with survivability in mind. Presence of Mind does provide a very small DPS gain on encounters that donot require movement, but these encounters do not really exist (even in LFR). Otherwise,use Ice Floes (which is much better from a DPS perspective). So, if you think Blink is not enoughto handle all the emergency movement, then use Blazing Speed. Blazing Speedis a good complement to Blink. Blazing Speed provides you with emergency movement,for when you need to move really fast for a short period of time. The choice between Blazing Speed and Ice Floes depends on the type ofmovement during the encounter. Ice Floes, which allows you to cast a spell while moving (the spell has 3 charges, with a recharge time of 20 seconds).Blazing Speed, which suppresses slowing effects and increases your movement speed by 150% for 1.5 seconds (on a 25-second cooldown).Presence of Mind, which grants you an instant-cast for the spell of your choice every 90 seconds.Tier 1 talents have been designed with mobility in mind. They can easily be changed, thanks to Dust of Disappearance(and Tomes of the Clear Mind from level 86 to 90).You will frequently find yourself changing talents and glyphs betweenencounters, in order to adapt your play style to different mechanics.Therefore, it is important to understand what each of your talents does andhow they affect your play style. There is no longer such a thing as a default build.
